![]() ![]() Checking magazines to see ammo amount and manually loading magazines added. ![]() ![]() Massive amount of new weapons, ammo, gear, clothing and quests. Version 0.8 (ApJuly 18, 2018) - Interchange added. Melee weapons now drain stamina when using. Ctrl and Alt clicking is added to immediately grab and equip weapons and items. Version 0.7 (FebruApril 18, 2018) - Many more new weapons and mods. Customs small passage added and Woods Spawning area expanded. Version 0.6 (JanuJanuary 31, 2018) Extractions and Match Time can now be checked by hitting "O" as well as the red 10 minute warning timer added. Weapon size in stash and bags now changed determined by mods, if stock is folded and general size of the gun. Many mental and combat skills added to the game from Memory and Perception to Recoil Control and Assault Rifles. Version 0.5 (DecemJanuary 18, 2018) - Shoreline map is added in its entirety. Bots now use flashlights, react to bullets fired near them, track down the player and have increased patrol zones. New ammo's added with different effects, recoil, ballistic patterns etc. Version 0.4 (OctoDecember 25, 2017) - Massive amount of new guns, mods, containers and Equipment. Version 0.3 (SeptemOctober 26, 2017) - New quests as well as many sound changes. Loyalty Reputation now gained through quests for traders. Scav AI was changed to investigate noises as well as small quality of life updates to them. Shoreline is added but only about half the map. Version 0.2 (JSeptember 26, 2017) - Beta officially begins. See for the full list.Įxtended Alpha (December 28th, 2016) - Woods map is added as well as ability to make Raid groups. In it we see 2 Maps (Customs and Factory) basic gear and weapons, time of day cycle, weather, weapon ballistics, healing and much more. You can see all of them at any point here: Ĭlosed Alpha (August 4th, 2016) - Game opens to Edge of Darkness Edition, Left Behind Edition and Prepare for Escape Edition. I will give a small overview of major patch points here. First Let's take a look at the past updates. I will primarily be taking a look at Major changes/Updates and not every gun/mod that's been added or AI changes. Due to the recent frustration many of us have waiting for 0.12 I've decided to take a look at the current things planned by BSG and what's to come in order to estimate how much more development is left. ![]()
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